Would You Like Some Limbs?
Would You Like Some Limbs? is an atmospheric narrative-driven game taking place in a dystopian futuristic South Africa.
Inspired by Kafka The Metamorphosis, our game draws a dystopian picture of the business behind body modification and trans-humanism.
This game was developed in 2020 over a period of three months, by four game design students.
We had the occasion to collaborate with three cartoonists / street artists who provided us artworks that the players can see in the different areas of the game.
This project gave me the occasion to discover more about the South African architecture, and on the idea of a dystopian future.
- Find a coherent and solid game aesthetic
- Assets Modeling and texturing
- Lighting of the entire game
- Connect and collaborate with different Street artists and Cartoonist
The South District
Playing with imperfect and colorful elements was an important concept to respect for the South District’s realization.
Street arts and wall lettering gave a strong character to the environment. It also helped in giving a modern touch to the architecture.
Shop / Store Models
House / Shop Models
Street Artist / Cartoonist:
Main character's house
A modern and sober place which integrates some colorful details was the main idea for the house’s design.
What I admire in the African countries is the place that the culture kept in people’s lifestyle. That was something I wanted to represent in the game.
Furniture of the main character's place
Concepts & Moodboard
Gary jamroz-palma - Africa street
Eric Lafforgue - Old House With Wooden Balcony In Harar, Ethiopia
Flickr - Addis-Abeba
Symbio City - Centurion
Bodys Isek Kingelez - Étoile Rouge Congolaise
Construction Review Online - A new housing project in Ethiopia
IStock - Public housing project in Los Angeles
ArtDontSleep x Top Ten Social - A Celebration of Fela Kuti
Drum Magazine - Africa Leading Magazine
17qq - Tuscan Small Houses In South Africa
Drake - Toosie Slide
Mylène Ben Osman (Lead Artist, Environment Artist, Sound Designer)
Martina Martio (Environment Artist, Character Artist, Narrative Designer)
Gereon Plättner (Lead Narrative Designer, Character Artist, Sound Designer)
Tobias Heukäufer (Coder)
Cartoonists / Street Artists
Cedric And The Brush
Mylène Ben Osman
is a Visual Artist & Game Designer based in Berlin, Germany.
Her work essentially focuses on environment art and the creation of meaningful games and experiences.
Mysteries of the mind and dark nature are themes that are often represented in her creations. And used to convey strong emotions to her audience.